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Super Smash Bros. Ultimate by Nintendo For Nintendo Switch
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- Brand: Nintendo
- Platform: Nintendo Switch
- Region: NTSC Region
- Game Name: SUPER SMASH BROS. ULTIMATE
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Platform: Nintendo Switch | Edition: Standard
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Game Name : Super Smash Bros.Region : Region 1Brand : Nintendo
From the manufacturer
New characters and stages join the entire legacy roster!
Gaming icons clash in the ultimate brawl you can play anytime, anywhere! Smash rivals off the stage as new characters Isabelle, Simon Belmont and King K. Rool join Inkling, Ridley, and every fighter in Super Smash Bros. history. Enjoy enhanced speed and combat at new stages based on the Castlevania series, Super Mario Odyssey, and more!
Having trouble choosing a stage? Then select the Stage Morph option to transform one stage into another while battling—a series first! Plus, new echo fighters Dark Samus, Richter Belmont, and Chrom join the battle. Whether you play locally or online, savor the faster combat, new attacks, and new defensive options, like a perfect shield. Jam out to 900 different music compositions and go 1-on-1 with a friend, hold a 4-player free-for-all, kick it up to 8-player battles and more! Feel free to bust out your GameCube controllers—legendary couch competitions await—or play together anytime, anywhere!
New stages and fighters are joined by the combined rosters of every past Super Smash Bros. game!
Face off in 2-4 player battles, or play against the computer
Play any way you want—locally, online, in TV mode, Tabletop mode, Handheld mode, or even with GameCube Controllers*.
*Some accessories sold separately.
Fight faster and smarter with new and returning techniques, like the perfect shield and directional air dodge.
Challenge others anytime, anywhere, whether you’re on the couch or on the go.
amiibo figures based on the new fighters will be released (sold separately).
All previous Super Smash Bros. series amiibo are supported (sold separately).
Copyright 2018 Nintendo Original Game: Copyright Nintendo / HAL Laboratory, Inc. Characters: Copyright Nintendo / HAL Laboratory, Inc. / Pokémon. / Creatures Inc. / GAME FREAK inc. / SHIGESATO ITOI / APE inc. / INTELLIGENT SYSTEMS / Konami Digital Entertainment / SEGA / CAPCOM CO., LTD. / BANDAI NAMCO Entertainment Inc. / MONOLITHSOFT / CAPCOM U.S.A., INC. / SQUARE ENIX CO., LTD.
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+6 brand new characters
+5 new echo fighters,
+6 DLC characters** (not yet released).
-New characters include:
Inkling (Splatoon Series)
King K. Rool (Donkey Kong)
Isabelle (Animal Crossing)
-New Echo Fighters. Echo fighters are essentially clones of original fighters with slightly change stats like different attack, defense, speed and special moves. Think Falco, Dark Pit and Lucina for example.
Daisy (Echo of Peach)
Dark Samus (Samus)
You start off with original 8 characters from the very first Smash Bros game and have to unlock the others.
*63 if you count pokemon trainer and thier pokemon as one character; otherwise it's 65. No more choosing Lucario and imagining he's Mewtwo, one-time guest characters like Snake makes a return, and ice climbers are not excluded due to hardware limitations, DLC characters in Smash 4 like Ryu, Bayonetta are now part of main roster, etc.
** DLC includes:
Joker (Persona 5)
+4 unannounced fighters
DLC Come in character packs 1 fighter, 1 stage, and multiple music tracks
Or you can get fighters (season) pass with 5 fighters, 5 stages and all music
If you purchase fighter pass you get rex mii costume for free
If you purchase the Smash Ultimate game near launch and register via MyNintendo (if you have physical version) you get Piranha Plant character for free. For downloaded version registration should be automatic. Piranha plant to release next year (2019)
Unlike characters, not all stages return. There are 103 stages with 5 planned DLC stages.
Stages does not need to be unlocked
All stages now have a Battlefield form: Omega and Normal. Omega stages are similar to final destination stage with no moving platforms or random hazards.
-Graphics improved. details in clothing, facial expression/emotes and stages
-Some characters have a overall design change for example:
Link now in Breath of the Wild costume
Zelda no longer Twlight Princess form, now based off Link Between Worlds
Mario wears cappy from Mario Odyssey when doing taunts/moves
Fox now based off Star Fox Zero design
-Now can select female forms of characters like pokemon trainer and pikachu for example.
-Characters now displayed by number/when they appeared in the smash series
-13 New items: Banana Gun, Beastball, Black Hole, Bomber, Death's Scythe, Fake Smash Ball, Healing Field, Healing Sprout, Killing Edge, Rage Blaster, Ramblin' evil mushroom, Staff, and Super Launch Star.
-You select stage before character
-8 Player battles make a return
-Stage morph. Can select two stages at a time that transition at different set intervals
-You can turn off stage hazards
-UI changes for some characters next to damage meter for example: Clouds limit gauge, Inkling ink tank gauge, Villager's Pocketed item, Robin's durability counters
-Echo Fighters can either be displayed in their own character slots, or share their slot with the character they are based on, depending on user preference
-No more trophies, have spirits instead (more on this later). Over 1200 to collect
-Charge attacks are longer doing more damage the longer you hold
-Shield changes: Perfect shields are performed in reverse: instead of pressing the shield button several frames before an attack connects, players have to release the shield button when an attack connects on their shield instead.
-Damage meter now display tenth's damage. Example 20.5%
-Grab Cancels: If two players grab the same time; both characters take minimal damage and act as if grab released
-Characters can no longer run through other characters and instead push them backwards. This affects some characters like Fox with his slide kick attack and side special
-More space to come back from being blasted off to the sides, but edge sweet spots have decreased/recovery moves take longer to snap on ledges for most characters. Edge attacks has been buffed.
-Deal more damage in One-on-one fights with no items. Damage is multiplied by 1.2×
-Alternate costumes now shown on bottom character portrait
-Tracks in My Music are now organized by series rather than by stage.There are over 800 tracks per stage totaling over 28 hours
-You can create your own playlist and have the screen turned off in portable mode making your Switch a mp3 player/music player
-Taunts can now be cancelled, and comes out faster
-Continous dodges makes it less effective the more times you use it consecutively
-Characters that originally cannot swim or have a weakness to water (Charizard, Incineroar, Inkling, Sonic, etc) now take slow, constant damage while swimming.
-Sudden Death changes: Screen shrinks in overtime. If the screen has finished zooming in, Bob-ombs will start falling after a while
-Stamina battles can now be combined with stock.
-There are 59 Assist Trophies available in the game. 27 are brand new
-Some assist trophies can be KOed for points. The player who summon assist trophy can also KO there own assist trophy to prevent other players from gaining points
-Some Final Smash Changes:
No more temporary power ups/form changes like Wario Man, Fox/Falco/Wolf landmaster transformation, Flying Yoshi, Giga Bowswer, Giga Mac for example. Instead they have one hit KO moves/high damage moves like the other fighters
Some characters have different final smashes altogether like Link now has ancient arrow, Zelda has sealing triforce, Pit has lighting chariot as final smash.
For multi-character final smash: Fiora added to shulk final smash, Paula and Poo added to Ness Final Smash, Lucas has kumatora and Boney, Megaman has Protoman and Bass
Donkey Kong has rapid fire punches instead of the lame drum beats
-There is now chargeable final smash option. But no two final smash can be used simultaneously
-A lot of buff/nerfs changes for most, if not all characters
-A lot of Move changes. Example:
Link no longer has a hookshot (young link and toon link still does), has remote (manually detonate bombs)
Samus can charge her cannon in air
Zelda's Phantom knight is now chargeable: delayed hit or release.
Pokemon trainer has no penalty for not switching pokemon
Shulks Monato arts are now on text wheel around the character instead of multiple button presses
Rob has fuel gauge on spine for boost meter
-In game gold can be used to purchase Spirits, spirits upgrade and music tracks
-Game supports 11 languages.
-Can make teammates semi-transparent
-Palutena's guidance makes a return with some new voice clips/scenes for new characters and returning characters with cosmetic changes
-Codec also makes a return, but with no new voice recording for characters past Smash Bros Brawl
Spirits are basically add on buff to characters in form of stickers or less known characters that didn't make it into the roster.
There are different classes: Novice, Advance, Ace, and Legend.
One primary spirit can be assigned at a time to one character
There are also support spirits that add on to the primary spirit depending on how many open slots they have
Primary spirits increase stats like HP, Speed, Attack etc.
Support spirits have different attributes like healing, fire boost item pickups, jump higher, etc
You have to fight spirits to obtain them in event matches.
Spirits Mode has event matches where matches can have different attributes/battle conditions like having the the floor be on fire, random spike balls fly across the screen, you're a mini fighter vs a large fighter (like when eat pick up mushroom but constant throughout match), enemy has a lot of armor but moves slower and deal higher damage, defeat enemy but constantly taking damage due to being poisoned, enemy constantly invisible, fog of war making it hard to see, reduced/increased gravity, only can use one move, etc.
Spirits can level up after battle or by feeding it snacks giving you more stat boosts. Some spirits have an enhanced or evolved form.
Spirits also can level up by having them train in gyms, or battle other spirit teams. The more stronger they are the better rewards you get.
For spirits you don't' readily use can send them off to collect treasure
You can also release spirits you don't want to get cores, which can be used to summon other spirits
Story mode of the game dubbed World of Light
Grid based battle system similar to Mario Tennis Aces
Plot: All characters are turned into spirits except Kirby. Must release everyone from spirit form and save the world.
No in depth story just series of unique battles involving spirits.
More focused on fun game play scenarios than story
8 rounds, 1 mini game, and different bosses for each character.
You are able to select difficulty for challenge and better rewards
Basic King of the Hill bracket mode
Up to 32 players
-Smash Down mode:
After you play a character for a match they'll be unavailable for later matches. Having different characters to choose from each time
3v3 or 5v5 team elimination style match-up
Practice your moves. Grid based stage to help judge distance. Also displays launch distance trajectory
Fight 100s of fighters that can be knocked out in one hit. Can be an endless smash mode if you're good enough
Complete certain challenges to unlock pieces of picture portrait
You can play local wireless or online.
No more 'For Glory' and 'For Fun' mode
Match making is now based on preferred rules, global smash power, Distance
Game will try it's best to match others with same preferred rules. But if you don't have preference match making is much faster
Global Smash Power (GSP) is amount of points experience you have or online rank. This can go up or down depending on wins/losses. You can set your GSP based on individual fighters. Game will auto disconnect you if you're griefing or constantly KO yourself off the cliff lowering your score. If your GSP is high enough, you can enter elite battles
Game will priorities matchups depending on where you are in the world for more stable connection.
You can play different mini games and certain modes while waiting for a matchup. There's also spectator mode available.
Smash Tags. If you defeat other players online, you get their smash tag. You do not lose yours or have to try to get it back if you lose. You can trade in smash tags for in-game gold
There's co-op online. 2 player teams against 2 player teams.
Battle arena. Setup online match making with friends/family
Smash World phone app. Can upload videos and watch them on the go.
Overall, best Smash Bros games to date. MUST BUY if you're a Smash Bros, Nintendo fan.
Additionally, I got it for a party tonight, excited that there would be 74 fighters as advertised, but only 8 are available. Fighters are randomly unlocked by playing the game for hours. You might unlock 2 in 1 hour or play for 4 and unlock none. Plus you have no control of who gets unlocked. Excited to play as Snake or Bayonetta? Good luck. Literally. Unlocking them is just random luck. Kind of a shame for people that just want this as a party game and don't want to put in all the effort and time to unlock all the characters that were alluded to being available. Still fun, once you put in the time, unlock the characters, and figure out how to play, I think it will be fantastic.
When you first boot up, you'll have access to eight characters: Mario, DK, Link, Samus, Yoshi, Kirby, Starfox, and Pikachu. Unlocks happen pretty quick, but we'll see how long it takes to unlock all 74 characters. I love some of the new costumes like the Mario Wedding costume. I read an online unlock guide that said if you quit the game after unlocking a character and play another quick round that you'll unlock lots of characters quickly. When I say quit the game I mean to exit the game on the Switch home menu. That's worked well so I did that for a while on my Switch to unlock quickly so I could play with lots of characters. I didn't tell my kids about this because I want unlocking on their Switch to be more organic and slower.
Lots of characters have pretty big differences in how they play and lots of characters have small differences and lots is the same. I don't even know what to tell you. Switching out pokemon with pokemon trainer is really fast. You can detonate Link's bombs remotely. The basic gameplay is the same so Smash fans will pick up on things really fast. I still think that Smash is the best game for fighting game beginners because the controls are very simple.
Gameplay is faster than the past few games. This can make battles more crazy. The only complaint about faster gameplay is that it's harder to keep up with both your character and everything else that's happening on the board. I've lost my character a number of times. I almost wish we could get an option for colored outlines for all the characters. I might just be out of practice, so we'll see if this is still an issue after a while.
Is it balanced? There are 74 characters--who knows! And since Smash for Wii U had balancing updates, this will be different in a year from now. I will say that the kids and I have fought with all sorts of characters and nobody's thought that any seemed overpowered. We're just barely starting to see the changes to characters and how new characters work and we're still unlocking characters. The Smash community will be finding things out for months and opinions are going to change over and over.
I love that you can save rulesets. You can customize the game heavily with more or less stuff. You can have lots of items or no items or specific items or more lives or change the Final Smash options. It's really cool to have all your quick pick favorites but at the same time making rulesets is a little slow. I feel that as I get rulesets made that I'll really like it. Today being new, I've really wanted to make a tweak between games and it's been kinda slow because of all the options available. We are a two switch family and it's going to be a pain to make all our rulesets twice. I really wish there was some way to bring rulesets with you.
I don't know how it could be done better, but the stage select is just one big picture of little tiny squares. It's almost too much. I wish there were an option to show you like 12 random stages rather than all of them. We've mostly played on random so far because it's overwhelming!
The graphics and animation takes a step up from the Wii U more than I thought it would. The stage graphics are awesome and there are so many new touches that are really cool. The N64 stages feel updated but classic. It runs very smoothly in tv mode and we've not played in handheld mode.
The music is awesome. There's just so much variety. It all sounds like it's made on a computer, but it's all really good music. I hear there are over 800 tracks...
Controls feel great. The joycons aren't the perfect smash controller. The thumbsticks can't keep up with a good player. The pro controller is better, but the gamecube controller just feels right. Maybe I'm nostalgic, but I'm really enjoying playing with the gamecube adapter. My daughters prefer the joycon because that's really the controller they know. My 11 year old son also likes the gamecube controllers (but I guess he could be feeding of my choice). If you're really serious about the game, I really suggest your getting the gamecube adapter. Mine that came with Super Smash Bros Wii U works great, but I see they're selling it separate now. It sold out quite a few times in the Wii U era, so you might want to pick one up now!
Local multiplayer is awesome. I think you can play with 8 players on every stage. We've had five people playing lots of battles and it's been a whole lot of fun. This is Smash Bros to us!
We don't play online, so I'm just ignoring that. I'm sure lots of people will be talking about how crappy it is or laggy or great or amazing or horrible. We play with family, with friends, with church youth, and with anyone around a TV.
World of light is the single player story mode. My first impression is that it's not as good as Sub-Space Emissary from Smash Brawl, but it looks like a decent way to play alone and unlock more stuff. Kinda like I don't play online, I don't play the story mode that much. My son is excited about it, so I'm glad it's here. I'll just let others who want story mode more review it better. Collecting spirits to affect your character and the stage seems really cool, but I hear that it just means that the uniqueness of the stages go away so all the stages seem the same. You will run into stages with fog. If you have a spirit badge that takes away fog, it just makes it another normal Smash battle. We'll see how fast it gets old for my son.
They've said there will paid and free DLC. Piranha Plant will be free DLC for early adopters and will be available early next year. There will be 5 paid DLC packs that each has 1 new fighter, one new stage, and music tracks. The first one will be a Persona 5 character! They haven't announced any others yet. These packs will be six dollars each or 25 for the set. They haven't set a date for the DLC but they've said all 5 packs will be available by 2020. I assume one will come every few months.
Overall, it's an awesome game. With the free Piranha Plant, you get 75 fighters to pick from. There are over 100 stages. There's just so much Smash. It plays great and it's a lot of fun. I totally suggest this!
Now we must set online preferences and hope we get an opponent with a similar set-up. Not only will you be in matches you didnt agree to be in, but they'll likely be free for all or 1v1 matches with ridiculous and different preferences each match.
.....How does that make the online experience better for anyone?