- Warning: Not suitable for children under 36 months
Z-Man Games ZM7170 Board & Card Games Unisex 12 Years & Above,Multi color
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- For 2 to 4 Players
- 60 minute playing time
- Shape the world, the characters, and even the diseases
- Ever changing elements means that every game will be unique to your group
- An epic twist on the now classic Pandemic mechanisms
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The world is on the brink of disaster. In Pandemic Legacy, your disease-fighting team must keep four deadly diseases at bay for a whole year. Each month will bring new surprises, and your actions in each game will have repercussions on the next. Will you let cities fall to the diseases? Will your team be enough to keep the viruses at bay for a whole year? Craft your own unique Pandemic experience with Pandemic Legacy.
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Most helpful customer reviews on Amazon.com
This is a very different kind of game. Most board games are insular, meaning that you dust off the game, play it, and then put it back on the shelf. Five months from now it will be the same game. You know it, you like it, you know what to expect from it. Sure, maybe this time you'll have the most perfect set of destination cards for your trains (Ticket To Ride) or there might not be any Villages to give you more actions (Dominion), but it's easy to adapt when the rules of the game are the same every time.
Pandemic Legacy is not that way. Instead, it's more like enjoying a season of a favorite TV show. The campaign operates like a storyline, giving each new "episode" (month) of play a different, more urgent feel. There's definitely a sense of building tension as your past successes (or, in my case, catastrophic failures) start to build up. Permanently altering the game itself (omg I have to actually TEAR THIS!?) means that every game feels high-stakes. During the campaign I was obsessed with the game, ready to proclaim it one of my all-time faves.
However, this enthusiasm comes at a price: once you've played through the campaign, it's done. Sure, you COULD always replay it, but realistically...the magic is kind of gone. You know what's going to happen. You know how certain surprises are going to play out and you can use that knowledge to steer the game unfairly. Am I going to keep this game and tell myself that I'm going to replay it? Absolutely. I also still have all three Mass Effect games still installed on my PC. Any day now, I'm going to set out a block of time and play through them all again. Definitely. Just...maybe not *today*...
I have no qualms about giving the game 5 stars, because it doesn't pretend to be anything other than what it is, which is an awesome campaign-driven game. My only word of caution for you is this: if you're looking for a board game to add into your long-term rotation, you're better off looking elsewhere. The replayability is amazing until you finish the campaign, and then it falls off hard. Like that one amazing TV show that you love, it wouldn't be the same to go back and watch it a second time through when you already know who dies, who kisses whom, and who was secretly working for the bad guys the whole time.
Here's hoping that the "Season 1" title quickly gives way to a "Season 2!"
Legacy 2- This game is completely different. It recommends you play the "prologue" version several times before starting the first month and I agree, we only played it twice and it was not enough to learn the new basic rules. And, just like season 1, there are new rules being added constantly. So if you aren't comfortable with the base game it's like playing catch up the whole time. There are all new roles, no disease cubes (plague cubes and supply cubes only and supply cubes are *good* to have on the board) infections *remove* supply cubes rather than add disease cubes, and the available actions you can take are different.
Overal we really enjoyed season 2 and am happy with the purchase but I have a few negative critiques-
1- Our long term objectives were unclear, we weren't doing some of the optional objectives and it turns out those would have led us to things we needed later in the game.
2- It often didn't feel like enough time to complete new objectives before we were just given new parts of the game.
3- At one point we didn't have all the cards necessary to complete a mandatory objective so we had to play a game knowing we would lose it.
So we lost more than we won and we still saved the world anyway. And had a good time doing it!
PRO TIP: When you have to scracth off a card, do it over a tissue to easily collect all the silver stuff that comes off the cards.
I would recommend playing with the same people each time you play for a few reasons. First, throwing a new player into even the third game would be very confusing for them as the game changes quickly. Second, characters can be negatively or positively affected throughout the game and those changes are permanent. If someone plays as the medic and dies, you're going to be really mad when you come back.
This is by far one of the funnest games I've played in years. We've got a group of 4 that have consistently got together for 7 weeks now and we're not bored yet. If you're looking to do regular game nights this game is perfect. Pair it with a few other gaming staples and you'll be good. If John can't come this week just play something else, because John's gonna hate to miss a game. It's just that good. I'll be very sad when we finish.
I did not attach a photo because you do change the board as you go and I don't want to spoil anything. (this is not a sponsored review, I payed for this game like everyone else)